Time is the only thing we can’t make more of. That’s it. That’s the lesson. Use it wisely.
Escaping the gravity of commerce
Who or what am I really looking for when I put our work out in the world? How do I know it’s any good?
The craft of digital drawing
The problem with digital art is that there’s always a piece of software between me and the work, but maybe that’s what makes it a craft?
Extending the antenna
Where do ideas come from? How does one make something from nothing? Perhaps it’s about recognising the importance of a state of receptivity?
Old cheese
Just because something takes a long time, doesn’t mean it’s old, slow or worse. In fact, in the case of cheese, it may be better.
Comics by any other name
What if the word ‘comics’ is what’s holding the art form back?