September 22, 2020

A team that sits together, ships together

If there’s one thing I’ve learned from building software it’s that the designers and engineers need to sit together. They need to talk together, design together, build together, test together, iterate together. In every software project I’ve ever worked on, when this happens, so does magic. The work is more creative, more efficient, more beautiful to look at, and it works better. Unless designers and engineers are in direct contact with one another, every day, for the life of the project, the output will never be as good as it can be.

Turns out it’s true for co-creators of picture books, too.

Other observations
November 5, 2024

Consistent or resistant

Is my aversion to change about my wanting to be consistent? Or, am I actually being resistant and am I losing something because of that?

October 22, 2024

Critically unacclaimed

What do reviews really tell us about the work? Does it matter who’s reviewing?

October 15, 2024

Proper technique

If I’m learning a new art form, do I focus on technical correctness first or building an emotional connection with the medium?

October 8, 2024

The importance of mess

Physical art materials are messy and inconvenient. But isn’t that the point?

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